To gain entry to the Arena, players need to pay 150 gold (from Play modes and quests) or real money fee ($1.99/£1.49/1.79€). They must also have already unlocked every hero.
In this mode, players can put their skills to the test where deck-building is half the fun. Assemble a new deck by choosing from a selection of cards provided for the match, and then duel other similarly ranked Arena participants for a chance to win card packs.
You get to choose one out of three cards 30 times after choosing your hero. The cards you can choose from are randomly generated. You can get every rarity, even legendaries. After you have chosen your 30 cards you are ready to play. You cannot go back and change your mind about the card choices, so choose carefully!
You can play as often as you want with the deck. The deadline is 3 losses. The deck is "remembered" by the game, so players may take a break at any time. If you win your "Key" will be upgraded, up to twelve times. When you claim your rewards the key is used to open a Chest in an animation and you get rewards based on the amount of wins. The Rewards can be:
- A Card Pack
- X amount of Arcane Dust (not common above 10+ wins)
- X amount of Gold
- A Random Card
- A Random Gold Card (generally starting at 7+ wins)
If you lose 3 times, win 12 times, or retire, the deck will be "deleted" and you get your rewards. The better you did the better rewards you get.
Keys
- Novice Key - 0 wins
- Apprentice Key - 1 win
- Journeyman Key - 2 wins
- Copper Key - 3 wins
- Silver Key - 4 wins
- Gold Key - 5 wins
- Platinum Key - 6 wins
- Diamond Key - 7 wins - From this point, you generally receive at least 150 gold and you can enter the arena right after you leave it.
- Champion Key - 8 wins
- Ruby Key - 9 wins
- Frostborn Key - 10 wins
- Molten Key - 11 wins
- Lightforge Key - 12 wins
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